Chess with RPG Elements
- Earn experience points
- Get level ups for your pieces
- Acquire new abilities
- Upgrade your abilities
ChessLocke uses standard Chess movements on an 8×8 game board, but your pieces will also have new abilities to help you win games. The object of the game in ChessLocke is to land on the enemy Throne and stay there for 1 turn. The Throne is simply the square where the King always starts. Unlike traditional Chess, if the King is captured, the game continues.
Once a game ends, your total experience points (XP) will be accumulated to spend on new abilities and upgrades for those abilities. You will accumulate XP by winning games, capturing enemy pieces, and other various achievements.
Each power piece has 3 unique abilities to help win games that may assist in capturing enemy pieces, defending ally pieces, controlling pieces, and other utility. For example, the Knight has a Joust ability, which allows a straight-line attack. The Bishop has a Revive ability, which allows the player to bring back a removed pieced. The King has Dub Knight, which allows a Pawn to be promoted to Knight for the rest of the game. Players will decide which abilities to purchase to use in game.
Abilities can be unlocked and further upgraded by using experience points (XP).
The single-player campaign consists of over 60 Missions where piece placements are different for each game. For example, your Rooks may swap places with your Bishops, you might start with only 5 Pawns, or maybe your Knights start on the 3rd row.
There may be Walls placed on certain squares in a game where neither player may land nor pass through, however Knights can jump over walls as they can jump over ally or enemy pieces.
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